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Add DeRez post
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v2/content/posts/2023/derez/DITL.png
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v2/content/posts/2023/derez/Dialog.png
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v2/content/posts/2023/derez/MPW.png
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v2/content/posts/2023/derez/index.md
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v2/content/posts/2023/derez/index.md
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title = "How to use DeRez"
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date = 2023-03-20T12:44:38+10:00
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#[extra]
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#updated = 2023-03-01T21:54:06+10:00
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+++
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After my post on trying to run
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[Rust on Classic Mac OS post](@/posts/2023/rust-on-ppc-classic-mac-os/index.md) I continued trying to
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find a modern language that I can use to build classic Mac OS software. I've
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had some success with [Nim] and built a little
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[temperature converter application][nim-temp-src]. As part of this I wanted to be able to use
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[ResEdit] to edit the layout of the dialog. The problem was that I need a way
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to convert the modified resources back into the textual representation used in
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the source code. In this post I describe how I did this with `DeRez`.
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<!-- more -->
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{{ video(video="posts/2023/derez/mac-nim-temp.mp4", height=227, poster="png", preload="auto", alt="Video of the temperature converter application.", caption="Video of the temperature converter application.") }}
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To build the temperature converter I started with the [Dialog sample] from
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[Retro68], which looks like this:
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{{ figure(image="posts/2023/derez/Dialog.png", link="posts/2023/derez/Dialog.png", pixelated=true, alt="TODO", caption="Dialog Sample") }}
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I opened it up in ResEdit and edited the `DITL` (Dialog Template) resource to
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add the icon and temperature fields. I also added a new `ICON` resource and
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drew a little thermometer:
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{{ figure(image="posts/2023/derez/DITL.png", link="posts/2023/derez/DITL.png", pixelated=true, alt="Screenshot of the ResEdit DITL editor editing the DITL resource for my temperature converter.", caption="Editing DITL resource in ResEdit") }}
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With the changes made, I now wanted to convert the binary resources stored in
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the resource fork back into the [textual format used in the source code][dialog.r].
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I believe the format is called `Rez`, here's a snippet of it:
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```
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resource 'DITL' (128) {
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{
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{ 190-10-20, 320-10-80, 190-10, 320-10 },
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Button { enabled, "Quit" };
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{ 190-10-20-5, 320-10-80-5, 190-10+5, 320-10+5 },
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UserItem { enabled };
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{ 10, 10, 30, 310 },
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StaticText { enabled, "Static Text Item" };
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{ 40, 10, 56, 310 },
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EditText { enabled, "Edit Text Item" };
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{ 70, 10, 86, 310 },
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CheckBox { enabled, "Check Box" };
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{ 90, 10, 106, 310 },
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RadioButton { enabled, "Radio 1" };
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{ 110, 10, 126, 310 },
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RadioButton { enabled, "Radio 2" };
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}
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};
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```
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This turned out to be a bit of journey and the motivation for this blog post.
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As part of the [Macintosh Programmers Workshop][mpw] (MPW) theres is a tool
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called `DeRez` that does what I want. First up I had to work out how to operate
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MPW. It's an editable shell where you run commands with ⌘-Return. Once I worked
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that out I could run `DeRez` on my edited application but I only got the
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fullback hexadecimal representation of the resources, not the structured output
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I wanted:
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```
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data 'DITL' (128) {
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$"0007 0000 0000 00A0 00E6 00B4 0136 0404" /* ....... .æ.´.6.. */
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$"5175 6974 0000 0000 009B 00E1 00B9 013B" /* Quit......á.¹.; */
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$"0000 0000 0000 0046 000A 005A 0136 0808" /* .......F...Z.6.. */
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$"4865 6C6C 6F20 5E30 0000 0000 001E 000A" /* Hello ^0........ */
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$"003E 002A A002 0597 0000 0000 0014 0032" /* .>.* .........2 */
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$"0024 007D 8807 4365 6C73 6975 7300 0000" /* .$.}.Celsius... */
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$"0000 0014 00AA 0024 00F5 8809 4661 7265" /* .....ª.$.õÆFare */
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$"6E68 6569 7400 0000 0000 0029 0036 0039" /* nheit......).6.9 */
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$"0081 1009 4564 6974 2054 6578 7400 0000" /* ..ÆEdit Text... */
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$"0000 002B 00AE 003B 00F9 1009 4564 6974" /* ...+.®.;.ù.ÆEdit */
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$"2054 6578 7400" /* Text. */
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};
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```
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`Help DeRez` in MPW didn't shed much light on the problem but after a lot of
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searching online I eventually found some extra details in the [man page for
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`DeRez`][DeRez man] shipped on Mac OS X. Specifically:
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> The type declarations for the standard
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> Macintosh resources are contained in the `Carbon.r` resource header file,
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> contained in the Carbon framework. You may use the ${RIncludes} shell
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> environment variable to define a default path to resource header files.
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> If you do not specify any type declaration files, `DeRez` produces data
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> statements in hexadecimal form.
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and
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> You can also specify resource description
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> files containing type declarations. For each type declaration file on
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> the command line, DeRez applies the following search rules:
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>
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> 1. DeRez tries to open the file with the name specified as is.
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>
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> 2. If rule 1 fails and the filename contains no colons or begins with a
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> colon, DeRez appends the filename to each of the pathnames specified by
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> the {RIncludes} environment variable and tries to open the file.
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With this information I was able to construct a command that worked:
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```
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DeRez -i 'Macintosh HD:MPW-GM:Interfaces&Libraries:Interfaces:RIncludes:' "Macintosh HD:Retro68:Retro68App" Carbon.r
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```
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`-i` sets the include path for type declarations and `Carbon.r` tells it to use
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that file for resource descriptions. Running the command I was now rewarded
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with textual resources:
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{{ figure(image="posts/2023/derez/MPW.png", link="posts/2023/derez/MPW.png", pixelated=true, alt="TODO", caption="DeRez output in MPW") }}
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To get the text out of the VM I copied and pasted it into a new document in
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[BBEdit] (version 5.0) and saved it with Unix line endings to the Unix folder
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that [SheepShaver] shares with the host and with that I was able to update the
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[resource file in my temperature converter project][my dialog.r].
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### Honorable Mention
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Whilst trying to work out how to do all this I was also reminded of Ninji's
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[mpw-emu] project ([detailed write-up on their blog][mpw-emu-blog]). It
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combines an emulator with implementations of library functions in order to be
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able to run MPW tools directly (outside a Mac OS emulator). It has gained
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support for `DeRez` so you can run `DeRez` directly on a host system like
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Linux.
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I [MacBinaried][MacBinary] `DeRez` in SheepShaver and copied it to my Linux host. Then with a bit
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of fussing with `mpw-emu` Rust code I was able to run it:
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```
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$ mpw-emu ~/Documents/Classic\ Mac/Shared\ 2/DeRez.bin
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[2023-03-20T02:11:07Z ERROR emulator] Unimplemented call to InterfaceLib::SetFScaleDisable @10012C6C
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[2023-03-20T02:11:07Z ERROR stdio] Unimplemented format character: P
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[2023-03-20T02:11:07Z ERROR emulator] Unimplemented call to InterfaceLib::SecondsToDate @1000B2A4
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### /home/wmoore/Documents/Classic Mac/Shared 2/DeRez.bin - No filename to de-compile was specified.
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### /home/wmoore/Documents/Classic Mac/Shared 2/DeRez.bin - Usage: /home/wmoore/Documents/Classic Mac/Shared 2/DeRez.bin resourceFile [-c] [-d name[=value]] [-e] [-i path] [-m n] [-noResolve [output | include]] [-only type[(id[:id])]] [-p] [-rd] [-s type[(id[:id])]] [-script japanese | tradChinese | simpChinese | korean] [-u name] [file…].
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```
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Amazing!
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Unfortunately I don't think `DeRez` will work this way outside a macOS host. It
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needs to be able to read the resource fork of the application I edited with
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ResEdit and that is not preserved on Linux:
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```
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$ mpw-emu ~/Documents/Classic\ Mac/Shared\ 2/DeRez.bin Dialog.APPL
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[2023-03-20T02:14:05Z ERROR emulator] Unimplemented call to InterfaceLib::SetFScaleDisable @10012C6C
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[2023-03-20T02:14:05Z ERROR stdio] Unimplemented format character: P
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[2023-03-20T02:14:05Z ERROR emulator] Unimplemented call to InterfaceLib::SecondsToDate @1000B2A4
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### /home/wmoore/Documents/Classic Mac/Shared 2/DeRez.bin - The resource fork of "Dialog.APPL" is empty and uninitialized.
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```
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If you're on macOS I think that this would actually work. Although now I think
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about it Xcode ships (or at least used to) a native version of `DeRez` so now
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I'm not sure what Ninji's motivation for making it work in `mpw-emu` was.
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Perhaps it is possible to use on Linux somehow...
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[Nim]: https://nim-lang.org/
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[ResEdit]: https://en.wikipedia.org/wiki/ResEdit
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[Retro68]: https://github.com/autc04/Retro68
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[Dialog sample]: https://github.com/autc04/Retro68/tree/5f882506013a0a8a4335350197a1b7c91763494e/Samples/Dialog
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[dialog.r]: https://github.com/autc04/Retro68/blob/5f882506013a0a8a4335350197a1b7c91763494e/Samples/Dialog/dialog.r
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[DeRez man]: https://www.manpagez.com/man/1/DeRez/
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[BBEdit]: http://www.barebones.com/products/bbedit/index.html
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[SheepShaver]: https://sheepshaver.cebix.net/
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[my dialog.r]: https://github.com/wezm/classic-mac-nim/blob/39e6ed7c2b31c20b775782319cde8ae5a43e1512/dialog.r
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[mpw-emu]: https://github.com/Treeki/mpw-emu
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[mpw-emu-blog]: https://wuffs.org/blog/emulating-mac-compilers
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[mpw]: https://en.wikipedia.org/wiki/Macintosh_Programmer%27s_Workshop
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[MacBinary]: https://en.wikipedia.org/wiki/MacBinary
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[nim-temp-src]: https://github.com/wezm/classic-mac-nim/tree/39e6ed7c2b31c20b775782319cde8ae5a43e1512
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v2/content/posts/2023/derez/mac-nim-temp.mp4
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v2/content/posts/2023/derez/mac-nim-temp.mp4
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v2/content/posts/2023/derez/mac-nim-temp.png
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@ -183,6 +183,9 @@ figure {
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.figure-border img {
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border: 1px solid #AAA;
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}
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.figure-pixelated img {
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image-rendering: pixelated;
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}
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figcaption {
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font-size: 16px;
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font-weight: 500;
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{% set figure_class = ["text-center"] %}
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{% if border %}
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<figure class="text-center figure-border">
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{% else %}
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<figure class="text-center">
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{% set figure_class = figure_class | concat(with="figure-border") %}
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{% endif %}
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{% if pixelated %}
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{% set figure_class = figure_class | concat(with="figure-pixelated") %}
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{% endif %}
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<figure class="{{ figure_class | join(sep=" ") }}">
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<a href="{{ config.base_url }}/{{ link }}">
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{% if resize_width %}
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{% set image = resize_image(path=image, width=resize_width, op="fit_width", quality=quality | default(value=75)) %}
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{% if poster %}
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{% else %}
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{% set poster = "jpg" %}
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{% endif %}
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{% if preload %}
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{% else %}
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{% set preload = "none" %}
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{% endif %}
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<figure class="text-center">
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<video controls preload="none" src="{{ config.base_url }}/{{ video }}" poster="{{ config.base_url }}/{{ video }}.jpg" style="max-height: {{ height }}px"></video>
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<video controls preload="{{ preload }}" src="{{ config.base_url }}/{{ video }}" poster="{{ config.base_url }}/{{ video }}.{{ poster }}" style="max-height: {{ height }}px"></video>
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<figcaption>{{ caption }}</figcaption>
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</figure>
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