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Add Gleam + Tauri post
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7
v2/content/posts/2024/_index.md
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v2/content/posts/2024/_index.md
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+++
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title = "2024"
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sort_by = "date"
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paginate_by = 5
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transparent = true
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+++
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v2/content/posts/2024/gleam-tauri/example.gleam
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v2/content/posts/2024/gleam-tauri/example.gleam
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import gleam/io
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import gleam/list
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import gleam/int
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pub type Temperature {
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F(Float)
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C(Float)
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}
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pub type Celcius {
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Celcius(Float)
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}
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pub fn main() {
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let temps = [C(22.0), C(-5.0), F(0.0), C(0.0), F(32.0)]
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io.debug(avg(temps))
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}
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pub fn avg(measurements: List(Temperature)) -> Celcius {
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let sum =
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list.fold(measurements, 0.0, fn(sum, val) {
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let Celcius(c) = to_c(val)
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sum +. c
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})
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let length =
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list.length(measurements)
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|> int.to_float
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Celcius(sum /. length)
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}
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fn to_c(temp: Temperature) -> Celcius {
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case temp {
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C(c) -> Celcius(c)
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F(f) -> Celcius({ f -. 32.0 } /. 1.8)
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}
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}
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v2/content/posts/2024/gleam-tauri/gleam-example.png
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v2/content/posts/2024/gleam-tauri/gleam-example.png
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v2/content/posts/2024/gleam-tauri/index.md
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v2/content/posts/2024/gleam-tauri/index.md
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title = "Building a Hybrid Native Application With Gleam and Tauri"
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date = 2024-02-19T09:56:49+10:00
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#[extra]
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#updated = 2023-01-11T21:11:28+10:00
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+++
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I took a few hours this weekend to experiment with building a hybrid
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native app with Gleam and Tauri. This post is a summary of that project. If
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you'd just like to see the code, I have published that at:
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<https://forge.wezm.net/wezm/gleam-tauri-experiment>
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{{ figure(image="posts/2024/gleam-tauri/screenshot.png", link="posts/2024/gleam-tauri/screenshot.png", alt="Screenshot of the application showing a name field, minus button, plus button, Greet button and the current time.", caption="Screenshot of the application.", width="650") }}
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<!-- more -->
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### Introduction
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[Gleam] is statically typed functional language originally written to target
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the Erlang virtual machine. Now it also has a JavaScript back-end that allows
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Gleam code to run in the browser as well as in [node.js] and [Deno]. The generated
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JavaScript is quite readable similar to [Elm] and [ReScript]/[ReasonML].
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Gleam appeals to me as an option for writing front-end code because it's
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stricter than TypeScript, has nominal types, is fast to compile, has a nice
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all-in-one developer experience like cargo with the `gleam` CLI.
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One of the things that makes writing front-end applications in Gleam feasible
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is the delightful [Lustre] package. It's an implementation of the [Elm
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architecture] in Gleam. If you've used Elm a Lustre application will look
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extremely familiar. In this context Gleam is kind of like an actively
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maintained Elm without the restrictions on interop with existing JavaScript
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code.
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To get started here's some Gleam code that demonstrates a decent chunk of the
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language. My blog doesn't highlight Gleam code at the moment so what's shown
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below is a picture. See [example.gleam](example.gleam) for the source file:
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<img src="gleam-example.png" width="378" alt="">
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When run it outputs:
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Celcius(1.8444444444444443)
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The generated JavaScript (as of Gleam v1.0.0-rc2) is shown below. While it's
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certainly longer than what you might naively write in JavaScript directly it's
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pretty clear what's going on.
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```javascript
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import * as $int from "../gleam_stdlib/gleam/int.mjs";
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import * as $io from "../gleam_stdlib/gleam/io.mjs";
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import * as $list from "../gleam_stdlib/gleam/list.mjs";
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import { toList, CustomType as $CustomType, divideFloat } from "./gleam.mjs";
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export class F extends $CustomType {
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constructor(x0) {
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super();
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this[0] = x0;
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}
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}
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export class C extends $CustomType {
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constructor(x0) {
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super();
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this[0] = x0;
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}
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}
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export class Celcius extends $CustomType {
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constructor(x0) {
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super();
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this[0] = x0;
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}
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}
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function to_c(temp) {
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if (temp instanceof C) {
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let c = temp[0];
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return new Celcius(c);
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} else {
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let f = temp[0];
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return new Celcius(divideFloat((f - 32.0), 1.8));
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}
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}
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export function avg(measurements) {
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let sum = $list.fold(
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measurements,
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0.0,
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(sum, val) => {
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let $ = to_c(val);
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let c = $[0];
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return sum + c;
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},
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);
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let length = (() => {
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let _pipe = $list.length(measurements);
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return $int.to_float(_pipe);
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})();
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return new Celcius(divideFloat(sum, length));
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}
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export function main() {
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let temps = toList([
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new C(22.0),
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new C(-5.0),
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new F(0.0),
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new C(0.0),
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new F(32.0),
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]);
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return $io.debug(avg(temps));
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}
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```
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### Building a Hybrid Native App
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{% aside(title="Version Information", float="right") %}
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I used the following pre-release versions of Gleam and Tauri:
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- Gleam 1.0.0-rc2
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- Tauri 2.0.0-beta.1.
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{% end %}
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[Tauri] is a framework for building hybrid native applications. By that I mean
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an application that uses native code for the back-end and web technology for the
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user interface. This is similar to [Electron] except that Tauri does not include
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a copy of Chromium in every application, instead relying on the system web view
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on the host operating system.
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You implement your application logic in Rust and communicate with the UI
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by emitting and listing to events. The end result is a cross-platform desktop
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app that is a lot smaller than if it were built with Electron.
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This weekend I decided to try combining these things to see how feasible it
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would be to build a hybrid desktop app with Gleam and Tauri. I started by
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following [the Tauri guide for setting up a Vite project][tauri-vite]. [Vite]
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is a bundler that takes care of transforming source files on the front-end as
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well is providing a nice auto-reloading development experience.
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Once that was working I initialised a Gleam project in the same directory:
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gleam new --name gleamdemo gleam-demo
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**Note:** I originally called my application `videopls` there are still some
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references to it in the code.
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I then followed [Erika Rowland's guide to using Gleam with Vite][erika]. This
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resulted in a simple counter demo running in the Tauri window. At this point
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the Gleam code was almost identical to Erika's post.
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{{ figure(image="posts/2024/gleam-tauri/phase1.png", link="posts/2024/gleam-tauri/phase1.png", alt="Screenshot of the application showing a counter with plus and minus buttons", caption="Phase 1 complete.", width="650") }}
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Now came the uncharted waters: how to integrate [Tauri's command
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system][tauri-command] to invoke commands in the back-end. Commands are a sort
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of in-process communication mechanism where the UI can invoke a function
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implemented in Rust on the back-end.
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I added a Tauri command to the back-end:
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```rust
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// src-tauri/src/main.rs
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#[tauri::command]
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fn greet(name: &str) -> String {
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format!("Hello, {}!", name)
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}
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```
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I then needed to be able to use [the `invoke` function][invoke] from the
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[@tauri-apps/api npm package][tauri-apps/api]. Following the pattern I observed
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in other Gleam packages. I created a JavaScript file to act as a bridge between
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Gleam and `@tauri-apps/api`:
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```javascript
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// src/ffi/commands.js
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import { invoke } from '@tauri-apps/api/core';
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import { Ok, Error } from "../../build/dev/javascript/videopls/gleam.mjs";
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export async function greet(name) {
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try {
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return new Ok(await invoke('greet', { name: name }));
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} catch (error) {
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return new Error(error.toString());
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}
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}
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```
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I could then define the external function in the Gleam code and call it:
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```gleam
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// src/demo.gleam
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@external(javascript, "./ffi/commands.js", "greet")
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pub fn greet(name: String) -> Promise(Result(String, String))
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```
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The challenge was `greet` is an async function, so it returns a promise, which
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does not integrate into a [lustre.simple] application well. Fortunately there
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the less simple [lustre.application] that adds effects. After looking at some
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existing code I was finally about to come up with a working solution. The full
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Gleam code is shown below. `get_greeting` and `do_get_greeting` being the main
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parts of interest.
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```gleam
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// src/demo.gleam
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import gleam/int
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import gleam/javascript/promise.{type Promise}
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import lustre
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import lustre/attribute as attr
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import lustre/element.{type Element}
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import lustre/element/html
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import lustre/event
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import lustre/effect.{type Effect}
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pub fn main() {
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let app = lustre.application(init, update, view)
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let assert Ok(dispatch) = lustre.start(app, "#app", Nil)
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dispatch
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}
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type Model {
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Model(count: Int, greeting: String, name: String)
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}
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fn init(_) -> #(Model, Effect(Msg)) {
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#(Model(0, "", ""), effect.none())
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}
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pub type Msg {
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Increment
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Decrement
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Greet
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GotGreeting(String)
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UpdateName(String)
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}
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fn update(model: Model, msg: Msg) -> #(Model, Effect(Msg)) {
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case msg {
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Increment -> #(Model(..model, count: model.count + 1), effect.none())
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Decrement -> #(Model(..model, count: model.count - 1), effect.none())
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Greet -> #(model, get_greeting(model.name))
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GotGreeting(greeting) -> #(
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Model(..model, greeting: greeting),
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effect.none(),
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)
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UpdateName(name) -> #(Model(..model, name: name), effect.none())
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}
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}
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fn get_greeting(name: String) -> Effect(Msg) {
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effect.from(do_get_greeting(name, _))
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}
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fn do_get_greeting(name: String, dispatch: fn(Msg) -> Nil) -> Nil {
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greet(name)
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|> promise.map(fn(response) {
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case response {
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Ok(greeting) -> GotGreeting(greeting)
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Error(err) -> GotGreeting("Error: " <> err)
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}
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})
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|> promise.tap(dispatch)
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Nil
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}
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@external(javascript, "./ffi/commands.js", "greet")
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pub fn greet(name: String) -> Promise(Result(String, String))
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fn update_name(text: String) -> Msg {
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UpdateName(text)
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}
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// -- VIEW
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fn view(model: Model) -> Element(Msg) {
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let count = int.to_string(model.count)
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html.div([], [
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html.h1([], [element.text("Gleam + Vite + Tauri")]),
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html.div([attr.class("field text-center")], [
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html.label([attr.for("greet_name")], [element.text("Name")]),
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element.text(" "),
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html.input([
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attr.type_("text"),
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attr.name("greet_name"),
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event.on_input(update_name),
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]),
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]),
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html.p([attr.class("text-center")], [
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element.text(model.greeting <> " " <> count <> " ✨"),
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]),
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html.div([attr.class("text-center")], [
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html.button([event.on_click(Decrement)], [element.text("-")]),
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html.button([event.on_click(Increment)], [element.text("+")]),
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html.button([event.on_click(Greet)], [element.text("Greet")]),
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]),
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])
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}
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```
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I added a `Greet` message for when the "Greet" button is clicked. In the `update`
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function that doesn't update the model but calls `get_greeting` as its
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side-effect. That builds an `Effect` from `do_get_greeting`, which calls the
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FFI function and maps the `Result` to a `GotGreeting` message containing the
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greeting or an error message.
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`update` then handles the `GotGreeting` message by updating the model, which in
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turn updates the UI. I'm skipping over the `Model`, `view`, `update`
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architecture of this Lustre application since it's basically the [Elm
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architecture]. A similar pattern is seen in Reason React, ReScript, and [React
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with actions and reducers][react-reducer].
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At this point I had worked out how to invoke Rust functions in the back-end via
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Tauri commands but I wanted to take it step further. In a real application you
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can imagine that the back-end might be performing actions that it needs to tell
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the UI about. For example, when updated data is available after a sync.
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To do this Tauri provides a way for both parts of the application to emit
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events with a payload, and listen for those events. It's all very similar to how
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events work in JavaScript.
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I wanted to test this out by periodically having the back-end emit an event and
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have the UI listen for the event and update as a result. I decided to have
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the back-end emit the current time each second as a UNIX timestamp. Working out
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how to do this on back-end stumped me for a bit but I eventually worked out I
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could spawn a thread in the `setup` function:
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```rust
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// src-tauri/src/main.rs
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use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
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use tauri::EventTarget;
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use tauri::Manager;
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fn main() {
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tauri::Builder::default()
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.setup(|app| {
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let app = app.handle().clone();
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std::thread::spawn(move || {
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loop {
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let now = SystemTime::now();
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let duration = now.duration_since(UNIX_EPOCH).unwrap();
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app.emit_to(EventTarget::any(), "tick", duration.as_secs())
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.unwrap();
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std::thread::sleep(Duration::from_secs(1));
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}
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});
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Ok(())
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})
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.invoke_handler(tauri::generate_handler![greet])
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.run(tauri::generate_context!())
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.expect("error while running tauri application");
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}
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```
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In a production application you'd want a mechanism for cleanly shutting the
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thread down but for experimentation purposes I skipped that. Now I needed to
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listen for the `tick` event on the UI. I added another glue function to the FFI
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file:
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```gleam
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// src/ffi/commands.js
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export async function listenForTick(handler) {
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await listen('tick', (event) => {
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handler(event.payload);
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});
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}
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```
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And added a function to the Gleam code to call it and dispatch a message when
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it was received:
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|
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```gleam
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// src/demo.gleam
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fn bind_clock() -> Effect(Msg) {
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effect.from(fn(dispatch) {
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listen_for_tick(fn(time) {
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tick(time)
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|> dispatch
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})
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Nil
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})
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||||
}
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```
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As a first pass I just rendered the number in the UI but I then extended it to
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parse the timestamp into a JavaScript Date and render the stringified version
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of it. Surprisingly the [gleam_javascript] package doesn't have Date bindings
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yet so I created some for what I needed:
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```gleam
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// src/ffi/js_extra.js
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export function from_unix(timestamp) {
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return new Date(timestamp * 1000);
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}
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export function date_to_string(date) {
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return date.toString();
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||||
}
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||||
```
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I think in an ideal world simple bindings like this (especially `toString`)
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would be able to be expressed solely though the `@external` attribute. That
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||||
doesn't seem to be possible yet but if it is please let me know.
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||||
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||||
I bound those in Gleam:
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||||
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||||
```gleam
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||||
// src/demo.gleam
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||||
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||||
pub type Date
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||||
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||||
@external(javascript, "./ffi/js_extra.js", "from_unix")
|
||||
pub fn new_date(timestamp: Int) -> Date
|
||||
|
||||
@external(javascript, "./ffi/js_extra.js", "date_to_string")
|
||||
pub fn date_to_string(date: Date) -> String
|
||||
```
|
||||
|
||||
and updated the application to use them. The result is a clock at the bottom of
|
||||
the page that updates each second:
|
||||
|
||||
<div class="text-center">
|
||||
<video src="gleam-tauri2-2024-02-19_15.26.34.mp4" width="659" height="359" controls></video>
|
||||
</div>
|
||||
|
||||
The final Gleam application looks like this:
|
||||
|
||||
```gleam
|
||||
// src/demo.gleam
|
||||
|
||||
import gleam/int
|
||||
import gleam/javascript/promise.{type Promise}
|
||||
import lustre
|
||||
import lustre/attribute as attr
|
||||
import lustre/element.{type Element}
|
||||
import lustre/element/html
|
||||
import lustre/event
|
||||
import lustre/effect.{type Effect}
|
||||
|
||||
pub fn main() {
|
||||
let app = lustre.application(init, update, view)
|
||||
let assert Ok(dispatch) = lustre.start(app, "#app", Nil)
|
||||
|
||||
dispatch
|
||||
}
|
||||
|
||||
type Model {
|
||||
Model(count: Int, greeting: String, name: String, time: Int)
|
||||
}
|
||||
|
||||
fn init(_) -> #(Model, Effect(Msg)) {
|
||||
#(Model(0, "", "", 0), bind_clock())
|
||||
}
|
||||
|
||||
pub type Msg {
|
||||
Increment
|
||||
Decrement
|
||||
Greet
|
||||
GotGreeting(String)
|
||||
UpdateName(String)
|
||||
Tick(Int)
|
||||
}
|
||||
|
||||
fn update(model: Model, msg: Msg) -> #(Model, Effect(Msg)) {
|
||||
case msg {
|
||||
Increment -> #(Model(..model, count: model.count + 1), effect.none())
|
||||
Decrement -> #(Model(..model, count: model.count - 1), effect.none())
|
||||
Greet -> #(model, get_greeting(model.name))
|
||||
GotGreeting(greeting) -> #(
|
||||
Model(..model, greeting: greeting),
|
||||
effect.none(),
|
||||
)
|
||||
UpdateName(name) -> #(Model(..model, name: name), effect.none())
|
||||
Tick(time) -> #(Model(..model, time: time), effect.none())
|
||||
}
|
||||
}
|
||||
|
||||
fn get_greeting(name: String) -> Effect(Msg) {
|
||||
effect.from(do_get_greeting(name, _))
|
||||
}
|
||||
|
||||
fn do_get_greeting(name: String, dispatch: fn(Msg) -> Nil) -> Nil {
|
||||
greet(name)
|
||||
|> promise.map(fn(response) {
|
||||
case response {
|
||||
Ok(greeting) -> GotGreeting(greeting)
|
||||
Error(err) -> GotGreeting("Error: " <> err)
|
||||
}
|
||||
})
|
||||
|> promise.tap(dispatch)
|
||||
|
||||
Nil
|
||||
}
|
||||
|
||||
fn bind_clock() -> Effect(Msg) {
|
||||
effect.from(fn(dispatch) {
|
||||
listen_for_tick(fn(time) {
|
||||
tick(time)
|
||||
|> dispatch
|
||||
})
|
||||
|
||||
Nil
|
||||
})
|
||||
}
|
||||
|
||||
@external(javascript, "./ffi/commands.js", "greet")
|
||||
pub fn greet(name: String) -> Promise(Result(String, String))
|
||||
|
||||
type UnlistenFn =
|
||||
fn() -> Nil
|
||||
|
||||
@external(javascript, "./ffi/commands.js", "listenForTick")
|
||||
pub fn listen_for_tick(handler: fn(Int) -> Nil) -> Promise(UnlistenFn)
|
||||
|
||||
pub type Date
|
||||
|
||||
@external(javascript, "./ffi/js_extra.js", "from_unix")
|
||||
pub fn new_date(timestamp: Int) -> Date
|
||||
|
||||
@external(javascript, "./ffi/js_extra.js", "date_to_string")
|
||||
pub fn date_to_string(date: Date) -> String
|
||||
|
||||
fn update_name(text: String) -> Msg {
|
||||
UpdateName(text)
|
||||
}
|
||||
|
||||
fn tick(time: Int) -> Msg {
|
||||
Tick(time)
|
||||
}
|
||||
|
||||
// -- VIEW
|
||||
|
||||
fn view(model: Model) -> Element(Msg) {
|
||||
let count = int.to_string(model.count)
|
||||
let time =
|
||||
model.time
|
||||
|> new_date
|
||||
|> date_to_string
|
||||
|
||||
html.div([], [
|
||||
html.h1([], [element.text("Gleam + Vite + Tauri")]),
|
||||
html.div([attr.class("field text-center")], [
|
||||
html.label([attr.for("greet_name")], [element.text("Name")]),
|
||||
element.text(" "),
|
||||
html.input([
|
||||
attr.type_("text"),
|
||||
attr.name("greet_name"),
|
||||
event.on_input(update_name),
|
||||
]),
|
||||
]),
|
||||
html.p([attr.class("text-center")], [
|
||||
element.text(model.greeting <> " " <> count <> " ✨"),
|
||||
]),
|
||||
html.div([attr.class("text-center")], [
|
||||
html.button([event.on_click(Decrement)], [element.text("-")]),
|
||||
html.button([event.on_click(Increment)], [element.text("+")]),
|
||||
html.button([event.on_click(Greet)], [element.text("Greet")]),
|
||||
]),
|
||||
html.div([attr.class("clock text-center")], [
|
||||
element.text("Clock: " <> time),
|
||||
]),
|
||||
])
|
||||
}
|
||||
```
|
||||
|
||||
### Conclusion
|
||||
|
||||
I successfully built a hybrid native application with Gleam and Tauri. While
|
||||
what I built is clearly experimental code I think it was enough to work out the
|
||||
approach and patterns you could use to build a larger application. Using Gleam
|
||||
to build a web components or web front-ends seems quite feasible.
|
||||
|
||||
Some unanswered questions I have from this experiment are:
|
||||
|
||||
1. Does binding to external functions in the JS platform or npm packages always
|
||||
require some JS glue code? It seems it does at the moment.
|
||||
2. What is the right way to import `gleam.mjs` from JavaScript code?
|
||||
3. What is the structure of the Gleam `build` directory?
|
||||
* I see `dev` and `prod` sub-directories.
|
||||
* Is the `prod` on used when targeting JavaScript (I can't see any
|
||||
equivalent of Cargo's `--release` in the `gleam` CLI help).
|
||||
|
||||
The full project code is available here:
|
||||
|
||||
<https://forge.wezm.net/wezm/gleam-tauri-experiment>
|
||||
|
||||
#### Thanks
|
||||
|
||||
Special thanks to the following folks:
|
||||
|
||||
* [Hayleigh Thompson][Hayleigh] for building Lustre.
|
||||
* [Enderchief] for [vite-gleam], which makes it super easy to integrate Gleam code with Vite.
|
||||
* [Erika Rowland] for [her Gleam Vite guide][erika]. [The follow up on `esgleam`][esgleam] is also good.
|
||||
|
||||
|
||||
[Elm]: https://elm-lang.org/
|
||||
[Elm architecture]: https://guide.elm-lang.org/architecture/
|
||||
[Tauri]: https://tauri.app/
|
||||
[Gleam]: https://gleam.run/
|
||||
[Lustre]: https://github.com/lustre-labs/lustre
|
||||
[Vite]: https://vitejs.dev/
|
||||
[ReScript]: https://rescript-lang.org/
|
||||
[ReasonML]: https://reasonml.github.io/
|
||||
[Electron]: https://www.electronjs.org/
|
||||
[tauri-vite]: https://tauri.app/v1/guides/getting-started/setup/vite
|
||||
[erika]: https://erikarow.land/notes/gleam-vite
|
||||
[Erika Rowland]: https://erikarow.land/
|
||||
[Hayleigh]: https://github.com/hayleigh-dot-dev
|
||||
[Enderchief]: https://github.com/Enderchief
|
||||
[vite-gleam]: https://github.com/Enderchief/gleam-tools/tree/master/packages/vite-gleam
|
||||
[esgleam]: https://erikarow.land/notes/esgleam-embed
|
||||
[node.js]: https://nodejs.org/
|
||||
[Deno]: https://deno.com/
|
||||
[tauri-command]: https://tauri.app/v1/references/architecture/inter-process-communication/#commands
|
||||
[invoke]: https://beta.tauri.app/references/v2/js/core/namespacecore/#invoke
|
||||
[tauri-apps/api]: https://www.npmjs.com/package/@tauri-apps/api
|
||||
[lustre.simple]: https://lustre.build/api/lustre#simple
|
||||
[lustre.application]: https://lustre.build/api/lustre#application
|
||||
[react-reducer]: https://redux.js.org/tutorials/fundamentals/part-3-state-actions-reducers
|
||||
[gleam_javascript]: https://hexdocs.pm/gleam_javascript/
|
BIN
v2/content/posts/2024/gleam-tauri/phase1.png
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v2/content/posts/2024/gleam-tauri/phase1.png
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BIN
v2/content/posts/2024/gleam-tauri/screenshot.png
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v2/content/posts/2024/gleam-tauri/screenshot.png
Normal file
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After Width: | Height: | Size: 43 KiB |
|
@ -39,9 +39,10 @@ pre, code {
|
|||
}
|
||||
pre {
|
||||
padding: 0.5em 1em;
|
||||
overflow-y: auto;
|
||||
overflow: auto;
|
||||
font-size: 14px;
|
||||
color: #fcfcfc;
|
||||
max-height: 800px;
|
||||
}
|
||||
h1,h2,h3,h4 {
|
||||
font-family: $heading-family;
|
||||
|
|
Loading…
Reference in a new issue